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09/07/25 18:04:42 quintopia: this is many
09/07/25 18:04:50 musija: true
09/07/25 18:05:58 quintopia: interesting that day+time=night, but night+time!=day
09/07/25 18:07:35 heav: it's foreshadowing the upcoming Eternal Night.
09/07/25 19:38:37 quintopia: carbon dioxide+water should be carbonic acid
09/07/25 19:38:43 quintopia: i need some carbonic acid please
09/07/25 19:39:29 quintopia: (it could also be sparkling water, i suppose, but that doesn't scream "i'm an acid" as much)
09/07/25 20:24:17 musija: fleshing out realworld chemistry type interactions are certainly on the to do list
09/07/25 20:24:45 heav: we have a little real world chemistry.
09/07/25 20:24:49 heav: but not excessively much.
09/07/25 20:25:03 musija: I think it may be more than little alchemy has, though
09/07/25 20:25:17 quintopia: how long until excessively much?
09/07/25 20:25:20 heav: i think we have a lot more things in general than little alchemy.
09/07/25 20:25:24 heav: whenever we get around to it.
09/07/25 20:25:54 musija: do you think little alchemy has as much in [redacted] animals?
09/07/25 20:25:58 quintopia: what even would be the production for a round tuit
09/07/25 20:26:19 heav: i don't think little alchemy even has a single [redacted] animal.
09/07/25 20:26:19 musija: oh, I know what that would be
09/07/25 20:26:23 heav: but that's okay. it's only little alchemy.
09/07/25 20:26:26 heav: we're doing big alchemy.
09/07/25 20:26:45 quintopia: ah, you're looking to fill the very large space between little alchemy and infinite craft
09/07/25 20:27:05 musija: big alchemy is the alchemy industry
09/07/25 20:27:18 musija: turning lead to gold is big business, to nobody's surprise
09/07/25 20:27:18 quintopia: military alchemy complex
09/07/25 20:27:22 musija: exactly
09/07/25 20:27:34 musija: okay, recipe for "a round tuit" upcoming next ''update'' by the way
09/07/25 20:27:47 heav: well, infinite craft is interesting in premise, but lacks a soul.
09/07/25 20:28:00 heav: whereas we are definitely capable of making infinite elements.
09/07/25 20:28:04 quintopia: incorrect. you can very much produce a soul in infinite craft
09/07/25 20:28:13 heav: you can produce a soul here too. it's an element.
09/07/25 20:28:15 musija: ture
09/07/25 20:28:21 quintopia: i had assumed as much
09/07/25 20:28:21 musija: which reminds me--
09/07/25 20:28:32 musija: soul attained
09/07/25 20:28:40 quintopia: having viewed FMAB, i know that you cannot do alchemy with sacrificing soulstuff
09/07/25 20:28:45 quintopia: *without
09/07/25 20:29:34 musija: I think the advantage of human-developed alchemy games made by like two people is that unlike infinite craft we decidedly have a few coherent and running themes throughout the entire game
09/07/25 20:29:54 musija: infinite craft is much less whimsical in my experience
09/07/25 20:32:57 musija: oh wow I have 1024 elements unlocked in my playthrough
09/07/25 20:33:18 heav: i only have 68 since i haven't been Grinding. i probably should.
09/07/25 20:34:08 musija: to be fair, I haven't really been grinding either
09/07/25 20:34:13 musija: I don't even think I've made a mortar and pestle
09/07/25 21:35:28 quintopia: yes, which means you are trying to occupy the large space between little alchemy and infinite craft. got it.
09/07/25 21:44:45 quintopia: personally, i think infinite craft IS whimsical, in much the same way the LLM it runs on and other LLMs are whimsical
09/07/25 21:45:01 quintopia: it's not the same kind of whimsical as this, of course, but it is a species of whimsicality nonetheless
09/07/25 21:46:57 viba: i forgot infinite craft existed. i haven't played it
09/07/25 21:47:02 viba: i did play elemental 3 back when it existed
09/07/25 22:01:08 raven: infinite craft just isn't very high quality. the combinations are silly but frequently make no sense and have little internal logic
09/07/25 22:01:17 musija: ^
09/07/25 22:01:24 raven: it's fun in itself but not a substitute for intentional design
09/07/25 22:01:30 musija: yeah
09/07/25 22:01:45 musija: I didn't play infinite craft but played a similar thing that I think somewhat predated it while being less popular
09/07/25 22:02:06 musija: and I felt it was vaguely amusing but very different from other alchemous games in certain key ways
09/07/25 22:02:16 musija: e.g. for one, every pair of items combines
09/07/25 22:02:43 raven: well, at least until a certain depth
09/08/25 01:57:54 heav: i think the thing about infinite craft is that it just ignores you most of the time.
09/08/25 01:58:05 heav: which is not untrue of other elementals but still irritating.
09/08/25 05:40:57 musija: more chemistry stuff is beginning to exist in this now
09/08/25 21:37:30 raven: I'm not sure how to make paper.
09/08/25 23:50:17 musija: there are a few recipes
09/08/25 23:50:22 musija: maybe we should add more, idk
09/09/25 01:20:31 musija: more chemistry exists now
09/09/25 02:16:28 musija: we have 5003 combos now
09/09/25 02:16:54 musija: recipe #5000 produces liquid nitrogen, fwiw
09/24/25 00:33:50 musija: h